Warrior Combo Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Extra Deck

    SR Rarity
    Ferocious Flame Swordsman
    SR Rarity
    Ferocious Flame Swordsman
    SR Rarity
    Ferocious Flame Swordsman
    FIRE
    Ferocious Flame Swordsman
    • ATK:

    • 1300

    • LINK-2

    Link Arrow:

    Left

    Bottom-Left


    2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.

    Need 18 UR

    UR Rarity
    Super Quantum Red Layer3 card
    UR Rarity
    Adreus, Keeper of Armageddon1 card
    UR Rarity
    Arc Rebellion Xyz Dragon1 card
    UR Rarity
    Chronomaly Vimana2 card
    UR Rarity
    Constellar Pleiades2 card
    UR Rarity
    Number 12: Crimson Shadow Armor Ninja1 card
    UR Rarity
    Tiras, Keeper of Genesis1 card
    UR Rarity
    Called by the Grave2 card
    UR Rarity
    Harpie's Feather Duster1 card
    UR Rarity
    Triple Tactics Talent1 card
    UR Rarity
    Infinite Impermanence3 card

    Main: 40 Extra: 15

    N Rarity
    1 cardBackup Warrior
    N Rarity
    1 cardBackup Warrior
    Backup Warrior
    EARTH 5
    Backup Warrior
    • ATK:

    • 2100

    • DEF:

    • 0


    Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.


    R Rarity
    3 cardCyber Dragon
    R Rarity
    3 cardCyber Dragon
    Cyber Dragon
    LIGHT 5
    Cyber Dragon
    • ATK:

    • 2100

    • DEF:

    • 1600


    If only your opponent controls a monster, you can Special Summon this card (from your hand).


    SR Rarity
    3 cardGalaxy Soldier
    SR Rarity
    3 cardGalaxy Soldier
    Galaxy Soldier
    LIGHT 5
    Galaxy Soldier
    • ATK:

    • 2000

    • DEF:

    • 0


    You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.


    R Rarity
    3 cardJoker's Knight
    R Rarity
    3 cardJoker's Knight
    Joker's Knight
    LIGHT 5
    Joker's Knight
    • ATK:

    • 2000

    • DEF:

    • 1400


    You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


    R Rarity
    3 cardOverlay Booster
    R Rarity
    3 cardOverlay Booster
    Overlay Booster
    LIGHT 5
    Overlay Booster
    • ATK:

    • 2000

    • DEF:

    • 0


    If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it.


    N Rarity
    3 cardPhoton Slasher
    N Rarity
    3 cardPhoton Slasher
    Photon Slasher
    LIGHT 5
    Photon Slasher
    • ATK:

    • 2100

    • DEF:

    • 1000


    If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.


    R Rarity
    3 cardStar Drawing
    R Rarity
    3 cardStar Drawing
    Star Drawing
    EARTH 4
    Star Drawing
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


    UR Rarity
    3 cardSuper Quantum Red Layer
    UR Rarity
    3 cardSuper Quantum Red Layer
    Super Quantum Red Layer
    FIRE 5
    Super Quantum Red Layer
    • ATK:

    • 2000

    • DEF:

    • 800


    If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ● If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.


    R Rarity
    2 cardWar Rock Mammud
    R Rarity
    2 cardWar Rock Mammud
    War Rock Mammud
    EARTH 5
    War Rock Mammud
    • ATK:

    • 2000

    • DEF:

    • 2000


    If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Mammud" once per turn.


    R Rarity
    1 cardWar Rock Orpis
    R Rarity
    1 cardWar Rock Orpis
    War Rock Orpis
    EARTH 5
    War Rock Orpis
    • ATK:

    • 2100

    • DEF:

    • 2100


    If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn.


    N Rarity
    1 cardJack's Knight
    N Rarity
    1 cardJack's Knight
    Jack's Knight
    LIGHT 5
    Jack's Knight
    • ATK:

    • 1900

    • DEF:

    • 1000


    A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      SR Rarity
      2 cardCyber Emergency
      SR Rarity
      2 cardCyber Emergency
      Cyber Emergency
      Spell Normal
      Cyber Emergency

        Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          UR Rarity
          1 cardTriple Tactics Talent
          UR Rarity
          1 cardTriple Tactics Talent
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




            Tag(s):

            SR Rarity
            2 cardWar Rock Mountain
            SR Rarity
            2 cardWar Rock Mountain
            War Rock Mountain
            Spell Field
            War Rock Mountain

              When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 "War Rock Mountain" per turn.


              UR Rarity
              3 cardInfinite Impermanence
              UR Rarity
              3 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                R Rarity
                3 cardLost Wind
                R Rarity
                3 cardLost Wind
                Lost Wind
                Trap Normal
                Lost Wind

                  Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                  UR Rarity
                  1 cardAdreus, Keeper of Armageddon
                  UR Rarity
                  1 cardAdreus, Keeper of Armageddon
                  Adreus, Keeper of Armageddon
                  DARK
                  Adreus, Keeper of Armageddon
                  • ATK:

                  • 2600

                  • DEF:

                  • 1700


                  2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.


                  UR Rarity
                  1 cardArc Rebellion Xyz Dragon
                  UR Rarity
                  1 cardArc Rebellion Xyz Dragon
                  Arc Rebellion Xyz Dragon
                  DARK
                  Arc Rebellion Xyz Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                  UR Rarity
                  2 cardChronomaly Vimana
                  UR Rarity
                  2 cardChronomaly Vimana
                  Chronomaly Vimana
                  LIGHT
                  Chronomaly Vimana
                  • ATK:

                  • 2300

                  • DEF:

                  • 2600


                  2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.


                  UR Rarity
                  2 cardConstellar Pleiades
                  UR Rarity
                  2 cardConstellar Pleiades
                  Constellar Pleiades
                  LIGHT
                  Constellar Pleiades
                  • ATK:

                  • 2500

                  • DEF:

                  • 1500


                  2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                  N Rarity
                  1 cardDigvorzhak, King of Heavy Industry
                  N Rarity
                  1 cardDigvorzhak, King of Heavy Industry
                  Digvorzhak, King of Heavy Industry
                  EARTH
                  Digvorzhak, King of Heavy Industry
                  • ATK:

                  • 3200

                  • DEF:

                  • 2000


                  3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.


                  SR Rarity
                  1 cardDrill Driver Vespenato
                  SR Rarity
                  1 cardDrill Driver Vespenato
                  Drill Driver Vespenato
                  EARTH
                  Drill Driver Vespenato
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                  SR Rarity
                  1 cardInfinitrack River Stormer
                  SR Rarity
                  1 cardInfinitrack River Stormer
                  Infinitrack River Stormer
                  EARTH
                  Infinitrack River Stormer
                  • ATK:

                  • 2500

                  • DEF:

                  • 500


                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                  UR Rarity
                  1 cardNumber 12: Crimson Shadow Armor Ninja
                  UR Rarity
                  1 cardNumber 12: Crimson Shadow Armor Ninja
                  Number 12: Crimson Shadow Armor Ninja
                  EARTH
                  Number 12: Crimson Shadow Armor Ninja
                  • ATK:

                  • 2400

                  • DEF:

                  • 1700


                  2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.


                  N Rarity
                  1 cardNumber 61: Volcasaurus
                  N Rarity
                  1 cardNumber 61: Volcasaurus
                  Number 61: Volcasaurus
                  FIRE
                  Number 61: Volcasaurus
                  • ATK:

                  • 2500

                  • DEF:

                  • 1000


                  2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                  SR Rarity
                  2 cardSuper Quantal Mech Beast Magnaliger
                  SR Rarity
                  2 cardSuper Quantal Mech Beast Magnaliger
                  Super Quantal Mech Beast Magnaliger
                  FIRE
                  Super Quantal Mech Beast Magnaliger
                  • ATK:

                  • 2600

                  • DEF:

                  • 2000


                  2 Level 5 monsters Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.


                  UR Rarity
                  1 cardTiras, Keeper of Genesis
                  UR Rarity
                  1 cardTiras, Keeper of Genesis
                  Tiras, Keeper of Genesis
                  LIGHT
                  Tiras, Keeper of Genesis
                  • ATK:

                  • 2600

                  • DEF:

                  • 1700


                  2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.


                  SR Rarity
                  1 cardWind-Up Arsenal Zenmaioh
                  SR Rarity
                  1 cardWind-Up Arsenal Zenmaioh
                  Wind-Up Arsenal Zenmaioh
                  WIND
                  Wind-Up Arsenal Zenmaioh
                  • ATK:

                  • 2600

                  • DEF:

                  • 1900


                  2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.


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                  Warrior Combo
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